Oxygine
1
2g game engine
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Public Member Functions | |
STDMaterial (STDRenderer *r) | |
void | apply (Material *prev) override |
void | finish () override |
void | render (ClipRectActor *, const RenderState &rs) override |
void | render (MaskedSprite *, const RenderState &rs) override |
void | doRender (Sprite *, const RenderState &rs) override |
void | doRender (TextField *, const RenderState &rs) override |
void | doRender (ColorRectSprite *, const RenderState &rs) override |
void | doRender (ProgressBar *, const RenderState &rs) override |
void | setViewProj (const Matrix &vp) |
STDRenderer * | getRenderer () |
Public Member Functions inherited from oxygine::Material | |
virtual void | render (Actor *, const RenderState &rs) |
Static Public Attributes | |
static STDMaterial * | instance |
Static Public Attributes inherited from oxygine::Material | |
static Material * | currentMaterial |
Protected Attributes | |
STDRenderer * | _renderer |
Additional Inherited Members | |
Static Public Member Functions inherited from oxygine::Material | |
static void | setCurrent (Material *) |