Oxygine  1
2g game engine
Public Member Functions | Static Public Member Functions | Static Public Attributes | List of all members
oxygine::Material Class Reference
Inheritance diagram for oxygine::Material:
oxygine::STDMaterial oxygine::TweenPostProcess

Public Member Functions

virtual void apply (Material *prev=0)
 
virtual void finish ()
 
virtual void render (Actor *, const RenderState &rs)
 
virtual void render (ClipRectActor *, const RenderState &rs)
 
virtual void render (MaskedSprite *, const RenderState &rs)
 
virtual void doRender (Sprite *, const RenderState &rs)
 
virtual void doRender (TextField *, const RenderState &rs)
 
virtual void doRender (ColorRectSprite *, const RenderState &rs)
 
virtual void doRender (ProgressBar *, const RenderState &rs)
 

Static Public Member Functions

static void setCurrent (Material *)
 

Static Public Attributes

static MaterialcurrentMaterial
 

The documentation for this class was generated from the following file: