Oxygine  1
2g game engine
oxygine::STDMaterial Member List

This is the complete list of members for oxygine::STDMaterial, including all inherited members.

_renderer (defined in oxygine::STDMaterial)oxygine::STDMaterialprotected
apply(Material *prev) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
currentMaterial (defined in oxygine::Material)oxygine::Materialstatic
doRender(Sprite *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
doRender(TextField *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
doRender(ColorRectSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
doRender(ProgressBar *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
finish() override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
getRenderer() (defined in oxygine::STDMaterial)oxygine::STDMaterialinline
instance (defined in oxygine::STDMaterial)oxygine::STDMaterialstatic
render(ClipRectActor *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
render(MaskedSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial)oxygine::STDMaterialvirtual
render(Actor *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialvirtual
setCurrent(Material *) (defined in oxygine::Material)oxygine::Materialstatic
setViewProj(const Matrix &vp) (defined in oxygine::STDMaterial)oxygine::STDMaterial
STDMaterial(STDRenderer *r) (defined in oxygine::STDMaterial)oxygine::STDMaterialinline
~Material() (defined in oxygine::Material)oxygine::Materialvirtual