Oxygine
1
2g game engine
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This is the complete list of members for oxygine::STDMaterial, including all inherited members.
_renderer (defined in oxygine::STDMaterial) | oxygine::STDMaterial | protected |
apply(Material *prev) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
currentMaterial (defined in oxygine::Material) | oxygine::Material | static |
doRender(Sprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
doRender(TextField *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
doRender(ColorRectSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
doRender(ProgressBar *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
finish() override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
getRenderer() (defined in oxygine::STDMaterial) | oxygine::STDMaterial | inline |
instance (defined in oxygine::STDMaterial) | oxygine::STDMaterial | static |
render(ClipRectActor *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
render(MaskedSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
render(Actor *, const RenderState &rs) (defined in oxygine::Material) | oxygine::Material | virtual |
setCurrent(Material *) (defined in oxygine::Material) | oxygine::Material | static |
setViewProj(const Matrix &vp) (defined in oxygine::STDMaterial) | oxygine::STDMaterial | |
STDMaterial(STDRenderer *r) (defined in oxygine::STDMaterial) | oxygine::STDMaterial | inline |
~Material() (defined in oxygine::Material) | oxygine::Material | virtual |