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Oxygine
1
2g game engine
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This is the complete list of members for oxygine::STDMaterial, including all inherited members.
| _renderer (defined in oxygine::STDMaterial) | oxygine::STDMaterial | protected |
| apply(Material *prev) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| currentMaterial (defined in oxygine::Material) | oxygine::Material | static |
| doRender(Sprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| doRender(TextField *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| doRender(ColorRectSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| doRender(ProgressBar *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| finish() override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| getRenderer() (defined in oxygine::STDMaterial) | oxygine::STDMaterial | inline |
| instance (defined in oxygine::STDMaterial) | oxygine::STDMaterial | static |
| render(ClipRectActor *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| render(MaskedSprite *, const RenderState &rs) override (defined in oxygine::STDMaterial) | oxygine::STDMaterial | virtual |
| render(Actor *, const RenderState &rs) (defined in oxygine::Material) | oxygine::Material | virtual |
| setCurrent(Material *) (defined in oxygine::Material) | oxygine::Material | static |
| setViewProj(const Matrix &vp) (defined in oxygine::STDMaterial) | oxygine::STDMaterial | |
| STDMaterial(STDRenderer *r) (defined in oxygine::STDMaterial) | oxygine::STDMaterial | inline |
| ~Material() (defined in oxygine::Material) | oxygine::Material | virtual |
1.8.14