Oxygine
1
2g game engine
|
Public Member Functions | |
virtual spActor | create (const char *type) const |
virtual Resource * | getResource (const char *id) const |
virtual ResAnim * | getResAnim (const char *id) const |
virtual AnimationFrame | getFrame (const char *id, int col, int row) const |
virtual ResFont * | getResFont (const char *id) const |