Oxygine  1
2g game engine
Public Member Functions | Static Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | List of all members
oxygine::Resource Class Referenceabstract
Inheritance diagram for oxygine::Resource:
oxygine::Object oxygine::ref_counter oxygine::ObjectBase oxygine::PoolObject oxygine::ResAnim oxygine::ResAtlas oxygine::ResBuffer oxygine::ResFont oxygine::Resources oxygine::ResStarlingAtlas oxygine::SingleResAnim oxygine::ResAtlasGeneric oxygine::ResAtlasPrebuilt oxygine::ResFontBM

Public Member Functions

void load (LoadResourcesContext *context=0)
void unload ()
pugi::xml_attribute getAttribute (const char *attr) const
pugi::xml_node getNode () const
bool getUseLoadCounter () const
ResourcegetParent () const
void setUseLoadCounter (bool v)
void setParent (Resource *p)
- Public Member Functions inherited from oxygine::Object
 Object (const Object &src)
 Object (bool assignUniqueID=true)
- Public Member Functions inherited from oxygine::ref_counter
void addRef ()
void releaseRef ()
- Public Member Functions inherited from oxygine::ObjectBase
 ObjectBase (const ObjectBase &src)
 ObjectBase (bool assignID=true)
const std::string & getName () const
const void * getUserData () const
int getObjectID () const
bool isName (const std::string &name) const
bool isName (const char *name) const
void setName (const std::string &name)
void setUserData (const void *data)
void dumpObject () const
void __removeFromDebugList ()

Static Public Member Functions

static std::string extractID (const pugi::xml_node &node, const std::string &file, const std::string &def)
static std::string extractID (const std::string &file)
- Static Public Member Functions inherited from oxygine::ObjectBase
static void dumpCreatedObjects ()
static void showAssertInCtor (int id)
static void showAssertInDtor (int id)
static __createdObjects & __getCreatedObjects ()
static void __startTracingLeaks ()
static void __stopTracingLeaks ()

Protected Member Functions

virtual void _load (LoadResourcesContext *context=0)=0
virtual void _unload ()=0
- Protected Member Functions inherited from oxygine::Object
void __doCheck ()
- Protected Member Functions inherited from oxygine::ObjectBase
void __generateID ()
std::string * __getName () const
void __freeName () const

Static Protected Member Functions

static void setNode (Resource *res, const pugi::xml_node &node)
- Static Protected Member Functions inherited from oxygine::ObjectBase
static void __addToDebugList (ObjectBase *base)
static void __removeFromDebugList (ObjectBase *base)

Protected Attributes

int _loadCounter
bool _useLoadCounter
pugi::xml_node _node
- Protected Attributes inherited from oxygine::ObjectBase
std::string __name
int __id
const void * __userData

Additional Inherited Members

- Public Types inherited from oxygine::ObjectBase
typedef std::vector< ObjectBase * > __createdObjects
- Public Attributes inherited from oxygine::ref_counter
int _ref_counter
- Static Protected Attributes inherited from oxygine::ObjectBase
static int _lastID
static int _assertCtorID
static int _assertDtorID

Member Function Documentation

◆ extractID()

static std::string oxygine::Resource::extractID ( const pugi::xml_node &  node,
const std::string &  file,
const std::string &  def 

returns id from xml node. Function is helper

◆ getAttribute()

pugi::xml_attribute oxygine::Resource::getAttribute ( const char *  attr) const

Returns any attribute from xml resource definition. You could use it for defining for example per animation constants like duration, specific offsets, delays.

◆ load()

void oxygine::Resource::load ( LoadResourcesContext context = 0)

Loads resource heavy data into memory

◆ unload()

void oxygine::Resource::unload ( )

Unloads heavy data from memory. All internal Objects (fonts, textures, sounds etc) remain valid but not usable (can't be displayed, played etc).

The documentation for this class was generated from the following file: