Oxygine  1
2g game engine
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
oxygine::Input Class Reference

Public Member Functions

void cleanup ()
 
void multiTouchEnabled (bool en)
 
PointerStategetTouchByIndex (pointer_index index)
 
int touchID2index (int64 id)
 
PointerStategetTouchByID (int64 id)
 
void sendPointerButtonEvent (spStage, MouseButton button, float x, float y, float pressure, int type, PointerState *)
 
void sendPointerMotionEvent (spStage, float x, float y, float pressure, PointerState *)
 
void sendPointerWheelEvent (spStage, const Vector2 &dir, PointerState *)
 

Public Attributes

PointerState _pointers [MAX_TOUCHES]
 
PointerState _pointerMouse
 
int64 _ids [MAX_TOUCHES+1]
 
bool _multiTouch
 

Static Public Attributes

static Input instance
 

Member Function Documentation

◆ getTouchByIndex()

PointerState* oxygine::Input::getTouchByIndex ( pointer_index  index)

index should be in range [1, MAX_TOUCHES]


The documentation for this class was generated from the following file: