Oxygine
1
2g game engine
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This is the complete list of members for oxygine::Input, including all inherited members.
_ids (defined in oxygine::Input) | oxygine::Input | |
_multiTouch (defined in oxygine::Input) | oxygine::Input | |
_pointerMouse (defined in oxygine::Input) | oxygine::Input | |
_pointers (defined in oxygine::Input) | oxygine::Input | |
cleanup() (defined in oxygine::Input) | oxygine::Input | |
getTouchByID(int64 id) (defined in oxygine::Input) | oxygine::Input | |
getTouchByIndex(pointer_index index) | oxygine::Input | |
Input() (defined in oxygine::Input) | oxygine::Input | |
instance (defined in oxygine::Input) | oxygine::Input | static |
multiTouchEnabled(bool en) (defined in oxygine::Input) | oxygine::Input | |
sendPointerButtonEvent(spStage, MouseButton button, float x, float y, float pressure, int type, PointerState *) (defined in oxygine::Input) | oxygine::Input | |
sendPointerMotionEvent(spStage, float x, float y, float pressure, PointerState *) (defined in oxygine::Input) | oxygine::Input | |
sendPointerWheelEvent(spStage, const Vector2 &dir, PointerState *) (defined in oxygine::Input) | oxygine::Input | |
touchID2index(int64 id) (defined in oxygine::Input) | oxygine::Input | |
~Input() (defined in oxygine::Input) | oxygine::Input |