Oxygine
1
2g game engine
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Public Member Functions | |
ClipUV (const Vector2 &a, const Vector2 &b, const Vector2 &c, const Vector2 &a_uv, const Vector2 &b_uv, const Vector2 &c_uv) | |
void | get (Vector3 *vec) const |
Vector2 | calc (const Vector2 &pos) const |
Protected Attributes | |
Vector2 | _dac |
Vector2 | _uvA |
Vector2 | _dAB |
Vector2 | _dAC |
Vector2 | _duvAB |
Vector2 | _duvAC |