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enum | { COMPLETE = Event::COMPLETE
} |
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typedef std::vector< ObjectBase * > | __createdObjects |
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bool | isCompleted () |
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virtual void | add (Resources *res) |
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virtual void | add (Resource *res) |
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virtual void | add (std::function< void() >) |
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void | start () |
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void | load () |
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void | unload () |
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| EventDispatcher (const EventDispatcher &ed) |
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int | addEventListener (eventType, const EventCallback &) |
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void | removeEventListener (eventType, const EventCallback &) |
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void | removeEventListener (int id) |
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bool | hasEventListeners (void *CallbackThis) |
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bool | hasEventListeners (eventType, const EventCallback &) |
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void | removeEventListeners (void *CallbackThis) |
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void | removeAllEventListeners () |
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virtual void | dispatchEvent (Event *event) |
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int | getListenersCount () const |
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int | getLastListenerID () const |
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const EventCallback & | getListenerByIndex (int index) const |
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| Object (const Object &src) |
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| Object (bool assignUniqueID=true) |
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void | addRef () |
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void | releaseRef () |
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| ObjectBase (const ObjectBase &src) |
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| ObjectBase (bool assignID=true) |
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const std::string & | getName () const |
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const void * | getUserData () const |
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int | getObjectID () const |
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bool | isName (const std::string &name) const |
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bool | isName (const char *name) const |
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void | setName (const std::string &name) |
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void | setUserData (const void *data) |
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void | dumpObject () const |
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void | __removeFromDebugList () |
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static void | dumpCreatedObjects () |
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static void | showAssertInCtor (int id) |
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static void | showAssertInDtor (int id) |
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static __createdObjects & | __getCreatedObjects () |
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static void | __startTracingLeaks () |
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static void | __stopTracingLeaks () |
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int | _ref_counter |
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typedef std::vector< listener > | listeners |
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void | __doCheck () |
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void | __generateID () |
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std::string * | __getName () const |
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void | __freeName () const |
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static void | __addToDebugList (ObjectBase *base) |
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static void | __removeFromDebugList (ObjectBase *base) |
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int | _lastID |
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listeners * | _listeners |
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std::string | __name |
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int | __id |
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const void * | __userData |
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static int | _lastID |
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static int | _assertCtorID |
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static int | _assertDtorID |
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◆ load()
void oxygine::ThreadLoader::load |
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Loads resources from current thread WITHOUT creating new (for debug)
The documentation for this class was generated from the following file: