Oxygine
1
2g game engine
|
Public Member Functions | |
ResourcesLoadOptions & | dontLoadAll (bool v=false) |
ResourcesLoadOptions & | useLoadCounter (bool v=true) |
ResourcesLoadOptions & | prebuiltFolder (const std::string &folder) |
ResourcesLoadOptions & | shortenIDS (bool v=true) |
Public Attributes | |
bool | _loadCompletely |
bool | _useLoadCounter |
bool | _shortenIDS |
std::string | _prebuilFolder |