Oxygine
1
2g game engine
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This is the complete list of members for oxygine::ResourcesLoadOptions, including all inherited members.
_loadCompletely (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | |
_prebuilFolder (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | |
_shortenIDS (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | |
_useLoadCounter (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | |
dontLoadAll(bool v=false) (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | inline |
prebuiltFolder(const std::string &folder) (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | inline |
ResourcesLoadOptions() (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | inline |
shortenIDS(bool v=true) (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | inline |
useLoadCounter(bool v=true) (defined in oxygine::ResourcesLoadOptions) | oxygine::ResourcesLoadOptions | inline |