Oxygine
1
2g game engine
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Public Member Functions | |
Property (valueRef v) | |
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Property0 (valueRef dest) | |
void | init (type &t) |
void | init (valueRef src) |
void | setSrc (type &t) |
void | setDest (type &t) |
const value & | getDest () const |
const value & | getSrc () const |
void | update (type &t, float p, const UpdateState &us) |
void | done (type &t) |
Additional Inherited Members | |
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typedef C | type |
typedef Value | value |
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static valueRef | get (C &c) |