Oxygine
1
2g game engine
|
Public Types | |
typedef C | type |
typedef Value | value |
Public Member Functions | |
Property0 (getValueRef dest) | |
void | init (type &t) |
void | init (getValueRef src) |
void | setSrc (type &t) |
void | setDest (type &t) |
const value & | getDest () const |
const value & | getSrc () const |
void | update (type &t, float p, const UpdateState &us) |
void | done (type &t) |
Static Public Member Functions | |
static getValueRef | get (C &c) |