Oxygine
1
2g game engine
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Public Member Functions | |
PostProcess (const PostProcessOptions &opt) | |
void | free () |
void | update (Actor *actor) |
Rect | getScreenRect (const Actor &actor) const |
Static Public Member Functions | |
static void | initShaders () |
static void | freeShaders () |
Public Attributes | |
Point | _extend |
spNativeTexture | _rt |
TextureFormat | _format |
Transform | _transform |
Rect | _screen |
PostProcessOptions | _options |
Static Public Attributes | |
static ShaderProgram * | shaderBlurV |
static ShaderProgram * | shaderBlurH |
static ShaderProgram * | shaderBlit |