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typedef Closure< spTexture(int w, int h)> | createTextureCallback |
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| MultiAtlas (createTextureCallback) |
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void | init (int skipSize=3) |
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void | clean () |
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bool | add (const ImageData &src, Rect &srcRect, spTexture &t) |
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const Rect & | getBounds () const |
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typedef std::deque< rect > | rects |
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void | place (const rect &dest, int w, int h, const ImageData &src, spTexture &t, Rect &srcRect) |
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static bool | sortRects (const rect &a, const rect &b) |
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createTextureCallback | _cb |
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Rect | _bounds |
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rects | _free |
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int | _skipSize |
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The documentation for this class was generated from the following file: