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Oxygine
1
2g game engine
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Public Member Functions | |
| void | init (int w, int h, int skipSize=3) |
| void | clean () |
| bool | add (Texture *dest, const ImageData &src, Rect &srcRect, const Point &offset) |
| const Rect & | getBounds () const |
Protected Types | |
| typedef std::deque< Rect > | rects |
Protected Attributes | |
| Rect | _bounds |
| rects | _free |
| int | _skipSize |
1.8.14