Oxygine
1
2g game engine
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Public Member Functions | |
void | init (int w, int h, int skipSize=3) |
void | clean () |
bool | add (Texture *dest, const ImageData &src, Rect &srcRect, const Point &offset) |
const Rect & | getBounds () const |
Protected Types | |
typedef std::deque< Rect > | rects |
Protected Attributes | |
Rect | _bounds |
rects | _free |
int | _skipSize |