2 #include "oxygine-include.h" 25 void done(
Sprite& actor) {}
27 const ResAnim* getResAnim()
const {
return _resAnim;}
28 int getRow()
const {
return _row;}
29 int getStart()
const {
return _start;}
30 int getEnd()
const {
return _end;}
void setInterval(int start, int end)
Definition: AnimationFrame.h:28
Definition: UpdateState.h:6
–oxgl-end–!
Definition: Actor.h:14
Definition: TweenAnim.h:13
TweenAnim(const ResAnim *resAnim, int row=0)
void setResAnim(const ResAnim *resAnim)