14 virtual void init(nativeTextureHandle,
int w,
int h, TextureFormat tf) = 0;
virtual void setLinearFilter(bool enable)=0
virtual void setClamp2Edge(bool clamp2edge)=0
virtual nativeTextureHandle getHandle() const =0
void setLinearFilter(bool enable)
nativeTextureHandle getHandle() const
Definition: NativeTexture.h:40
void setClamp2Edge(bool clamp2edge)
static volatile int created
Definition: NativeTexture.h:37
Definition: NativeTexture.h:10