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Oxygine
1
2g game engine
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Public Types | |
| typedef std::vector< Restorable * > | restorable |
| typedef Closure< void(Restorable *, void *userData)> | RestoreCallback |
Public Member Functions | |
| virtual void * | _getRestorableObject ()=0 |
| virtual void | release ()=0 |
| void | restore () |
| void | reg (RestoreCallback cb, void *user) |
| void | unreg () |
Static Public Member Functions | |
| static const restorable & | getObjects () |
| static void | restoreAll () |
| static void | releaseAll () |
| static bool | isRestored () |
1.8.14