Oxygine  1
2g game engine
Public Attributes | List of all members
oxygine::core::init_desc Struct Reference

Public Attributes

bool mode24bpp
 
int w
 
int h
 
bool vsync
 
bool fullscreen
 
const char * title
 
const char * appName
 
const char * companyName
 
bool force_gles
 

Member Data Documentation

◆ appName

const char* oxygine::core::init_desc::appName

Application name to be used as part of the file system directory for writable storage. If appName is empty files would be written next to working directory

◆ companyName

const char* oxygine::core::init_desc::companyName

Company name to be used as part of the file system directory for writable storage

◆ force_gles

bool oxygine::core::init_desc::force_gles

use OpenGLES driver. Could be used on Windows for emulation OpenGLES via Direct3D

◆ fullscreen

bool oxygine::core::init_desc::fullscreen

fullscreen mode

◆ h

int oxygine::core::init_desc::h

display height

◆ mode24bpp

bool oxygine::core::init_desc::mode24bpp

sets 24 bits per pixel, otherwise sets 16 bits per pixel?

◆ title

const char* oxygine::core::init_desc::title

window title

◆ vsync

bool oxygine::core::init_desc::vsync

vertical sync

◆ w

int oxygine::core::init_desc::w

display width


The documentation for this struct was generated from the following file: