Oxygine
1
2g game engine
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Public Member Functions | |
void | reset () |
void | add (const char *name) |
void | add (const unsigned char *data, unsigned int size) |
void | add (std::vector< char > &data) |
void | remove (const char *name) |
bool | read (const char *name, file::buffer &bf) |
bool | read (const file_entry *entry, file::buffer &bf) |
bool | isExists (const char *name) |
file_entry * | getEntryByName (const char *name) |
const char * | getZipFileName (int i) const |
Mutex & | getMutex () |
Friends | |
class | ZipFileSystem |