Oxygine
1
2g game engine
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#include <CreateResourceContext.h>
Public Member Functions | |
XmlWalker (const std::string *xmlFolder, const std::string &path, float scaleFactor, bool load, bool alpha, pugi::xml_node xml, pugi::xml_node meta) | |
bool | empty () const |
const std::string & | getCurrentFolder () const |
const std::string & | getXmlFolder () const |
std::string | getPath (const char *attrName) const |
pugi::xml_node | getNode () const |
pugi::xml_node | getMeta () const |
float | getScaleFactor () const |
bool | getLoad () const |
bool | getAlphaHitTest () const |
const char * | getType () const |
void | checkSetAttributes () |
void | setXmlFolder (const std::string *ptr) |
XmlWalker | next () |
pugi::xml_node | nextMeta () |
internal class