Oxygine
1
2g game engine
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Public Types | |
typedef Actor | type |
Public Member Functions | |
TweenProxy (spTweenObj o) | |
void | init (Actor &a) |
void | done (Actor &a) |
void | update (Actor &a, float p, const UpdateState &us) |
Public Attributes | |
spTweenObj | _obj |