Oxygine  1
2g game engine
Public Types | Public Member Functions | Public Attributes | List of all members
oxygine::SlidingActor::SlidingEvent Class Reference
Inheritance diagram for oxygine::SlidingActor::SlidingEvent:

Public Types

enum  SEvent { BEGIN = sysEventID('S', 'B', 'G'), SLIDING = sysEventID('S', 'S', 'L'), END = sysEventID('S', 'E', 'N') }
- Public Types inherited from oxygine::Event
enum  { COMPLETE = sysEventID('C', 'M', 'P') }
enum  Phase { phase_capturing = 1, phase_target, phase_bubbling }

Public Member Functions

 SlidingEvent (SEvent ev)
- Public Member Functions inherited from oxygine::Event
 Event (eventType Type, bool Bubbles=false)
void stopPropagation ()
void stopImmediatePropagation ()
void removeListener ()

Public Attributes

Vector2 speed
- Public Attributes inherited from oxygine::Event
eventType type
Phase phase
bool bubbles
bool stopsImmediatePropagation
bool stopsPropagation
void * userData
spObject userDataObject
int listenerID
spEventDispatcher target
spEventDispatcher currentTarget

The documentation for this class was generated from the following file: