Oxygine  1
2g game engine
Public Types | Public Member Functions | Public Attributes | List of all members
oxygine::KeyEvent Class Reference

#include <KeyEvent.h>

Inheritance diagram for oxygine::KeyEvent:

Public Types

enum  KEY_EVENT { KEY_DOWN = sysEventID('K', 'E', 'D'), KEY_UP = sysEventID('K', 'E', 'U') }
- Public Types inherited from oxygine::Event
enum  { COMPLETE = sysEventID('C', 'M', 'P') }
enum  Phase { phase_capturing = 1, phase_target, phase_bubbling }

Public Member Functions

 KeyEvent (KEY_EVENT k, SDL_KeyboardEvent *d)
- Public Member Functions inherited from oxygine::Event
 Event (eventType Type, bool Bubbles=false)
void stopPropagation ()
void stopImmediatePropagation ()
void removeListener ()

Public Attributes

SDL_KeyboardEvent * data
- Public Attributes inherited from oxygine::Event
eventType type
Phase phase
bool bubbles
bool stopsImmediatePropagation
bool stopsPropagation
void * userData
spObject userDataObject
int listenerID
spEventDispatcher target
spEventDispatcher currentTarget

Detailed Description

supported only on SDL

The documentation for this class was generated from the following file: