Oxygine  1
2g game engine
TweenAlphaFade.h
1 #pragma once
2 #include "oxygine-include.h"
3 #include "Tween.h"
4 #include "PostProcess.h"
5 
6 namespace oxygine
7 {
8  class TweenAlphaFade: public TweenProxy
9  {
10  public:
11  TweenAlphaFade(bool fadeIn, const PostProcessOptions& opt = PostProcessOptions());
12  };
13 }
–oxgl-end–!
Definition: Actor.h:14
Definition: Tween.h:263
Definition: PostProcess.h:11
Definition: TweenAlphaFade.h:8