3 #include "core/ImageData.h" 9 std::string getSupportFolder();
15 bool nsImageLoad(Image& mt,
void* pData,
int nDatalen,
bool premultiplied, TextureFormat format);
17 void iosGetMemoryUsage(
size_t& a);
18 void iosNavigate(
const char*);
20 int64 iosGetFreeDiskspace();
–oxgl-end–!
Definition: Actor.h:14