Oxygine
1
2g game engine
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This is the complete list of members for oxygine::args::animFrame, including all inherited members.
animFrame(bool managed, int col, int row) (defined in oxygine::args::animFrame) | oxygine::args::animFrame | inline |
apply(Sprite *s) const (defined in oxygine::args::animFrame) | oxygine::args::animFrame | inline |
apply(Button *b) const (defined in oxygine::args::animFrame) | oxygine::args::animFrame | inline |
operator=(const ResAnim *r) (defined in oxygine::args::animFrame) | oxygine::args::animFrame | inline |
operator=(const AnimationFrame &frame) (defined in oxygine::args::animFrame) | oxygine::args::animFrame | inline |