Oxygine
1
2g game engine
oxygine
src
UpdateState.h
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#pragma once
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#include "oxygine-include.h"
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namespace
oxygine
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{
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class
UpdateState
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{
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public
:
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UpdateState
():
time
(0),
dt
(0),
iteration
(0) {}
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timeMS
time
;
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timeMS
dt
;
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int
iteration
;
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};
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}
oxygine::UpdateState::time
timeMS time
Definition:
UpdateState.h:12
oxygine::UpdateState
Definition:
UpdateState.h:6
oxygine
–oxgl-end–!
Definition:
Actor.h:14
oxygine::UpdateState::dt
timeMS dt
Definition:
UpdateState.h:15
oxygine::UpdateState::iteration
int iteration
Definition:
UpdateState.h:18
Generated on Tue Feb 13 2018 05:01:18 for Oxygine by
1.8.14