2 #include "oxygine-include.h" 3 #include "FileSystem.h" 13 std::string getFullPath(
const char* path);
14 void setPath(
const char* folder);
18 char* _getFullPath(
const char* path,
char buff[512]);
20 status _read(
const char* file,
file::buffer&, error_policy ep);
21 status _open(
const char* file_,
const char* mode, error_policy ep,
fileHandle*& fh);
22 status _deleteFile(
const char* file);
23 status _renameFile(
const char* src,
const char* dest);
24 status _makeDirectory(
const char* path);
25 status _deleteDirectory(
const char* path);
27 bool _isExists(
const char* file);
Definition: FileSystem.h:12
–oxgl-end–!
Definition: Actor.h:14
Definition: STDFileSystem.h:8
Definition: FileSystem.h:27