2 #include "oxygine-include.h" 6 DECLARE_SMART(Button, spButton);
12 DECLARE_COPYCLONE_NEW(
Button);
17 int getRow()
const {
return _row;}
19 void setResAnim(
const ResAnim* r,
int col = 0,
int row = 0)
override;
31 virtual void updateButtonState(state s);
38 pointer_index _btnPressed;
39 pointer_index _btnOvered;
41 void _mouseEvent(
Event* event);
43 void setState(state s);
47 EDITOR_INCLUDE(Button);
–oxgl-end–!
Definition: Actor.h:14