Oxygine  1
2g game engine
Public Types | Public Member Functions | Public Attributes | List of all members
oxygine::SlidingActor::SlidingEvent Class Reference
Inheritance diagram for oxygine::SlidingActor::SlidingEvent:
oxygine::Event

Public Types

enum  SEvent { BEGIN = sysEventID('S', 'B', 'G'), SLIDING = sysEventID('S', 'S', 'L'), END = sysEventID('S', 'E', 'N') }
 
- Public Types inherited from oxygine::Event
enum  { COMPLETE = sysEventID('C', 'M', 'P') }
 
enum  Phase { phase_capturing = 1, phase_target, phase_bubbling }
 

Public Member Functions

 SlidingEvent (SEvent ev)
 
- Public Member Functions inherited from oxygine::Event
 Event (eventType Type, bool Bubbles=false)
 
void stopPropagation ()
 
void stopImmediatePropagation ()
 
void removeListener ()
 

Public Attributes

Vector2 speed
 
- Public Attributes inherited from oxygine::Event
eventType type
 
Phase phase
 
bool bubbles
 
bool stopsImmediatePropagation
 
bool stopsPropagation
 
void * userData
 
spObject userDataObject
 
int listenerID
 
spEventDispatcher target
 
spEventDispatcher currentTarget
 

The documentation for this class was generated from the following file: