Oxygine  1
2g game engine
oxygine::Material Member List

This is the complete list of members for oxygine::Material, including all inherited members.

apply(Material *prev=0) (defined in oxygine::Material)oxygine::Materialinlinevirtual
currentMaterial (defined in oxygine::Material)oxygine::Materialstatic
doRender(Sprite *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
doRender(TextField *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
doRender(ColorRectSprite *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
doRender(ProgressBar *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
finish() (defined in oxygine::Material)oxygine::Materialinlinevirtual
render(Actor *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialvirtual
render(ClipRectActor *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
render(MaskedSprite *, const RenderState &rs) (defined in oxygine::Material)oxygine::Materialinlinevirtual
setCurrent(Material *) (defined in oxygine::Material)oxygine::Materialstatic
~Material() (defined in oxygine::Material)oxygine::Materialvirtual