Oxygine  1
2g game engine
oxygine::Input Member List

This is the complete list of members for oxygine::Input, including all inherited members.

_ids (defined in oxygine::Input)oxygine::Input
_multiTouch (defined in oxygine::Input)oxygine::Input
_pointerMouse (defined in oxygine::Input)oxygine::Input
_pointers (defined in oxygine::Input)oxygine::Input
cleanup() (defined in oxygine::Input)oxygine::Input
getTouchByID(int64 id) (defined in oxygine::Input)oxygine::Input
getTouchByIndex(pointer_index index)oxygine::Input
Input() (defined in oxygine::Input)oxygine::Input
instance (defined in oxygine::Input)oxygine::Inputstatic
multiTouchEnabled(bool en) (defined in oxygine::Input)oxygine::Input
sendPointerButtonEvent(spStage, MouseButton button, float x, float y, float pressure, int type, PointerState *) (defined in oxygine::Input)oxygine::Input
sendPointerMotionEvent(spStage, float x, float y, float pressure, PointerState *) (defined in oxygine::Input)oxygine::Input
sendPointerWheelEvent(spStage, const Vector2 &dir, PointerState *) (defined in oxygine::Input)oxygine::Input
touchID2index(int64 id) (defined in oxygine::Input)oxygine::Input
~Input() (defined in oxygine::Input)oxygine::Input