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2g game engine
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Json::Features Class Reference

Configuration passed to reader and writer. This configuration object can be used to force the Reader or Writer to behave in a standard conforming way. More...

#include <json.h>

Public Member Functions

 Features ()
 Initialize the configuration like JsonConfig::allFeatures;.
 

Static Public Member Functions

static Features all ()
 A configuration that allows all features and assumes all strings are UTF-8. More...
 
static Features strictMode ()
 A configuration that is strictly compatible with the JSON specification. More...
 

Public Attributes

bool allowComments_
 true if comments are allowed. Default: true.
 
bool strictRoot_
 

Detailed Description

Configuration passed to reader and writer. This configuration object can be used to force the Reader or Writer to behave in a standard conforming way.

Member Function Documentation

§ all()

static Features Json::Features::all ( )
static

A configuration that allows all features and assumes all strings are UTF-8.

  • C & C++ comments are allowed
  • Root object can be any JSON value
  • Assumes Value strings are encoded in UTF-8

§ strictMode()

static Features Json::Features::strictMode ( )
static

A configuration that is strictly compatible with the JSON specification.

  • Comments are forbidden.
  • Root object must be either an array or an object value.
  • Assumes Value strings are encoded in UTF-8

Member Data Documentation

§ strictRoot_

bool Json::Features::strictRoot_

true if root must be either an array or an object value. Default: false.


The documentation for this class was generated from the following file: